NaviNIBS.Navigator.GUI.ViewPanels.NavigatePanel.NavigationView module¶
- class NaviNIBS.Navigator.GUI.ViewPanels.NavigatePanel.NavigationView.NavigationView(key, coordinator, dockKeyPrefix='', title=None)[source]¶
Bases:
QueuedRedrawMixin
- Parameters:
_key
_coordinator
_dockKeyPrefix
_title
- _key: str¶
- _coordinator: TargetingCoordinator¶
- _dockKeyPrefix: str¶
- _title: str | None¶
- property key¶
- property type¶
- property dock¶
- property wdgt¶
- class NaviNIBS.Navigator.GUI.ViewPanels.NavigatePanel.NavigationView.SinglePlotterNavigationView(key, coordinator, dockKeyPrefix='', title=None, plotInSpace='MRI', alignCameraTo=None, alignCameraOffset=None, cameraDist=100, doParallelProjection=False, doShowLegend=False)[source]¶
Bases:
NavigationView
- Parameters:
_key
_coordinator
_dockKeyPrefix
_title
_plotInSpace
_alignCameraTo
_alignCameraOffset
_cameraDist – None to use default camera perspective; ‘target’ to align camera space to target space, etc. Can also specify ‘target-Y’ to look at from along typical coil handle axis, or ‘Target+X’ to look at from other direction Can also specify something like ‘tool-<toolKey>+X’ to look at from along tool X axis
_doParallelProjection
_doShowLegend
- finishedAsyncInit: Event¶
- property plotter¶
- class NaviNIBS.Navigator.GUI.ViewPanels.NavigatePanel.NavigationView.TargetingCrosshairsView(key, coordinator, dockKeyPrefix='', title=None, plotInSpace='MRI', alignCameraOffset=None, cameraDist=100, doParallelProjection=False, doShowLegend=False, alignCameraTo='target', doShowSkinSurf=False, doShowHandleAngleError=False, doShowTargetTangentialAngleError=False, doShowScalpTangentialAngleError=False)[source]¶
Bases:
SinglePlotterNavigationView
- Parameters:
_key
_coordinator
_dockKeyPrefix
_title
_plotInSpace
_alignCameraOffset
_cameraDist – None to use default camera perspective; ‘target’ to align camera space to target space, etc. Can also specify ‘target-Y’ to look at from along typical coil handle axis, or ‘Target+X’ to look at from other direction Can also specify something like ‘tool-<toolKey>+X’ to look at from along tool X axis
_doParallelProjection
_doShowLegend
_alignCameraTo
_doShowSkinSurf
_doShowHandleAngleError
_doShowTargetTangentialAngleError
_doShowScalpTangentialAngleError
- _doShowSkinSurf: bool¶
- _doShowHandleAngleError: bool¶
- _doShowTargetTangentialAngleError: bool¶
- _doShowScalpTangentialAngleError: bool¶
- class NaviNIBS.Navigator.GUI.ViewPanels.NavigatePanel.NavigationView.TargetingOverMeshSurfacesView(key, coordinator, dockKeyPrefix='', title=None, plotInSpace='MRI', alignCameraTo=None, alignCameraOffset=None, cameraDist=100, doParallelProjection=False, doShowLegend=False, viewRelativeTo='perspective')[source]¶
Bases:
SinglePlotterNavigationView
- Parameters:
_key
_coordinator
_dockKeyPrefix
_title
_plotInSpace
_alignCameraTo
_alignCameraOffset
_cameraDist – None to use default camera perspective; ‘target’ to align camera space to target space, etc. Can also specify ‘target-Y’ to look at from along typical coil handle axis, or ‘Target+X’ to look at from other direction Can also specify something like ‘tool-<toolKey>+X’ to look at from along tool X axis
_doParallelProjection
_doShowLegend
_viewRelativeTo
- _viewRelativeTo: str¶
- class NaviNIBS.Navigator.GUI.ViewPanels.NavigatePanel.NavigationView.TargetingSliceView(key, coordinator, dockKeyPrefix='', title=None, plotInSpace='MRI', alignCameraTo=None, alignCameraOffset=None, cameraDist=100, doParallelProjection=False, doShowLegend=False, viewRelativeTo='coil', normal='x', backgroundColor='#000000')[source]¶
Bases:
SinglePlotterNavigationView
- Parameters:
_key
_coordinator
_dockKeyPrefix
_title
_plotInSpace
_alignCameraTo
_alignCameraOffset
_cameraDist – None to use default camera perspective; ‘target’ to align camera space to target space, etc. Can also specify ‘target-Y’ to look at from along typical coil handle axis, or ‘Target+X’ to look at from other direction Can also specify something like ‘tool-<toolKey>+X’ to look at from along tool X axis
_doParallelProjection
_doShowLegend
_viewRelativeTo
_normal
_backgroundColor
- _viewRelativeTo: str¶
- _normal: str | ndarray¶
- _backgroundColor: str¶